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Saturday, October 13, 2007

Wii Confuse



Finally, 4hrs after the deadline, I managed to get our 21st century confession booth to work. It was the outcome of the experience technology module, where every group received a technique and had the mission to do something inventive with it.

Our assigned technology was the Wii and our group quite quickly came upon the idea to map elementary messages into sound. We would only use the Wii for interface useage. So we started off with the idea of WiiCommunicate, which quikly developed into WiiConfess. (for more info on the progress it would to redirect you here).

The WiiConfess works basically like this: You have a 3d interface which represents a 'word cloud'. Every node, or in our case, sphere represents a word, when selected 5 new associative words pop-up. And in this way the user would manage to create a message such as: "hate+school+friends", which ofcourse means i hate my school friends. When a message is put togheter the user sends the confession to the confession wall.

The messages are posted on the confession wall as anonymous circles which bounce around in space. These circles contains the messages translated into a sound scenario. In this case, the listener, what normally would be a priest that works as the ear of God, would now be the exhibition visitor which works as the ear of the collective association.

I grabbed the oppertunity to use the "High Quality Video" function on my phone to make some footage of this project.







It ended up to be a bit more WiiConfuse than WiiConfess, as we had no room for usability testing as we already went 4hrs over the deadline. And I might sound strange on this videoclips, but thats because I have been awake for over 54 hrs. And so I've learned to not to be the Tech-guy and the Project Manager at the same time within a group, who always would say "yeah, we can do that". Two and a half week are way to short to learn: ActionScript 3.0 / The just over a month old new 3D library for Flash Sandy 3.0 / and to build this project. But still we managed! and I would like to thank my hardworking supportive groupmates for this achievement. Although they couldn't keep up with my ActionScript 3.0 ninja skills, they made sure that everything else was in tip top state.

I also would like to thank Tore & Rikard for helping me out at school and kirikou at flashsandy for superquick reaction debugging on the spot. See topic:
http://www.flashsandy.org/forum/viewtopic.php?f=5&t=113

Sunday, October 7, 2007

Sandy & Berra saved our days!

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